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Tweaks, Updates, and Big Decisions!

This week, we made some tweaks and updates based on Aviyad's feedback, like creating deep parking spots for the submarines and taking measurements for the game base. We also created a computerized sketch. Plus, we took a big step forward in our project by choosing an official name for the game: Bondi.










We started planning the video we'll shoot, drafting a script sketch, a voice-over script, and scenes showing how our game fits into daily life, as well as shots of the game itself. We consulted with Noa and Ofir and received valuable feedback and refinements.

At the end of the week, Arget and Dana filmed Dana's niece to get initial feedback from Noa and Ofir and to see how we'll execute it next week.


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